![]() ![]() Take this kernel of knowledge and see if the Greybeards know anything about it.īefore heading out, you can also request Esbern to give you the Dragonslayer's Blessing. It looks like the secret to banishing Alduin from this world again is fighting fire with fire or in this case, find a very special Shout. Esbern proceeds to regale you with ancient stories of Alduin and his dragon cult based on the legends inscribed on the wall. Follow this narrow path of Dragonborn tiles to the chain on the wall and interact with it to simultaneously deactivate the trap and open a path forward.įinally, when prompted, activate the blood seal in front of the statue's head, letting you inside Sky Haven Temple. The next room is a death-trap if you walk on any tile other than the Dragonborn tile you saw earlier. Inside you must overcome two puzzles: the first of which involves rotating all three pillars so that the apple-shaped (supposed to be an arrow signifying Dragonbore) faces you this lowers the stone bridge on the right. ![]() I can't remember this exact puzzle but just about everything has worked this way so far. ![]() Alduin's Wall depicts several key events through the history of Tamriel, such as the Dragon War, Jagar Tharn's rule. Check around to see if there are any interactable objects (like switches, pillars, etc) and work out if there are any environmental clues (such as the same images as on the pillars). It is considered to be one of the best preserved examples of early Akaviri sculptural relief, as well as a wonder of the ancient world. I went back to Sky Haven Temple to get Dragonbane (forgot to get it when I completed Alduins Wall) but neither he nor Delphine were there. Alduin's Wall is a large Akaviri mural found within Sky Haven Temple, dating back to the First Era. Karthspire sort of serves as the lobby to the Sky Haven Temple. For the quest, see Alduin's Wall (Quest). As a large, open room is approached with a large table and a carved stone frieze, Esbern reverts to historical. Instead of racing ahead like they have until now, Esbern and Delphine decide that the Dragonborn should have the honor of being the first to enter the great Sky Haven Temple. Karthspire itself is a cave that is swarming with Forsworn, just like the adjacent Forsworn camp. Alduin's Wall in the central chamber of Sky Haven Temple. Karthspire is best reached via fast traveling or taking the carriage to Markarth. This can be helpful to have a full party of minions fighting for you, but be careful about them literally obstructing your path in tight spaces. The latter choice has them tagging along with wherever you are going, obviously. You could either reconvene with the Blades at Karthspire or travel together with both Delphine and Esbern. Soon thereafter, you will find yourself on your way to Sky Haven Temple, the home of Alduin's Wall. Let the two old friends talk it out and listen to what Esbern has to say. Take Esbern to see Delphine in Riverwood. For your information, you can create a mini-shortcut by lowering the bridge in the Ratway. Make your way through the Ratway once more, fending off a couple of Thalmor that have found their way in here. ![]()
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